![]() ![]() This is an advancement on top of the Speed/Duration feature currently found in Premiere, which does not automatically adjust pitch to match changes in Speed. “Maintain pitch” in the speed panel takes care of this by preserving the original pitch of your audio at any speed! It’s enabled by default, but can be turned off if you prefer. Typically, speeding up footage will raise your audio’s pitch (think mouse voice), while slowing down footage will lower it (think of a deep robot voice). Speed is represented as a percentage, as is the case in the Speed/Duration feature in Premiere, with 100% being real-time, and values below being slower while values above are faster.Īdditionally, Rush is able to match pitch with changes in clip speed. Today marks the first major feature update to Rush since its announcement (though they did add support for Android and the ability to export 4K since launch), and though it is a pretty "basic" feature in Premiere, it's one that is used by just about every editor in some capacity: Speed/Duration.Ĭalled just "Speed" in Rush, the new feature allows you to slow down or speed up footage, add adjustable ramps, and maintain audio pitch all in one feature. At launch, this same interface was visible on both iPad and the desktop computer. When it was first announced, it looked and felt like an evolution of Premiere on a new codebase that would not only be faster than the current Premiere, in theory, but also could be translated to a host of devices all running the same interface. These will serve as markers for your speed ramp.Development on Adobe's mobile video editing platform, Rush, has been quiet since the launch of the product in October of 2018. ![]() ![]() If you COMMAND or CTRL-click the white line inside of your video clip, an arrow with a dotted line will appear. A white line will then appear in the center of your video clip. You can change the speed of your clip by right-clicking on your video clip and going to Show Clip Keyframes > Time Remapping > Speed. Time remapping in Adobe Premiere Pro is incredibly easy and can be done with only a few clicks. Changing the FPS gives a much different effect than speed ramping does. Something to note is that speed ramping is NOT the same as changing the frame rate of your video. There are a few different ways to speed ramp inside Adobe Premiere Pro. Knowing what you’re going to speed ramp in post-production makes the actual speed ramp itself look much better than it normally would. If you can, keep speed ramping in mind while shooting your video. In filmmaking, it can be used to make a scene more “epic” seeming than it would normally be. Speed ramping can be used to bring the audience from one scene to the next in a spectacular fashion or to emphasize a certain point in the video. So, why speed ramp? Well, for those in the corporate world of video editing or creating content for social media, speed ramping is almost an absolute necessity. ![]() While speed ramping is still incredibly possible at normal speeds, slow motion will for sure yield the best results. A higher frame rate video leads to smooth speed ramping because of the number of frames in the video. Slow-motion videos are typically best for the speed-ramping effect because of the high frame rate that it was shot at. This technique was made popular in films through Zach Snyder who famously used this technique in the movie 300. A speed ramp typically works best by speeding up slow-motion footage for a short period of time before slowing it down again. This is a great technique for corporate videos or for hyper-stylized filmmakers. Speed ramping is the process of digitally speeding up and then slowing down a video clip. This beginner’s tutorial for macOS and windows devices will go over how to make speed changes inside Adobe Premiere Pro. NLEs such as Adobe Premiere Pro CC, Final Cut Pro, and DaVinci Resolve has made speed-ramping footage more accessible than ever. Now, speeding up a clip can be done right in post-production. In the past, speeding up a clip would have to be done in the production phases using some sort of high-speed camera. ![]()
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